北美超受歡迎的鬥智家庭桌上遊戲! 規則簡單又富有挑戰性,要主動進攻還是防禦對方呢?
從手上出一張牌,將你的籌碼放到圖版上對應的空格,當5個籌碼排成一列的時候,排序成功、獲得勝利! 想辦法防禦你的對手連線。 用點策略,再加上點幸運,你將會獲得遊戲的勝利。
遊戲玩法
Sequence遊戲板上顯示兩副標準52張啤牌的所有牌(Jack除外),以 10 x 10 圖案排列。四個角是「自由空間」(Free Space)。每名/隊玩家有屬於自己顏色的籌碼,及手持手牌,每回合打出一張手牌,並在遊戲板上的相應位置放上籌碼,當5個籌碼在遊戲板上以橫列、直行或對角排成一線,即表示成功完成一組排序(SEQUENCE)。
Free Space「自由空間」的應用
遊戲板的四個角落(自由空間Free Space)都印有一個預設籌碼,任何玩家均可利用此籌碼再與自己的籌碼組成一組排序。如使用角落時,玩家只需用上自己顏色的四個籌碼,再連同「自由空間」上的籌碼組成一組排序。多個玩家可以同時使用同一個「自由空間」作為排序的一部分。
如何成為贏家?
- 玩家可以單獨作賽或者組隊競爭,每隊人數均等,最多3隊,每隊最多4名玩家。
- 對於 2 名玩家或 2 支隊伍,只要一名玩家或隊伍比對手快完成兩組排序,便得到勝利。
- 對於 3 名玩家或 3 支隊伍,只要一名玩家或隊伍比對手快完成一組排序,便是贏家。
準備遊戲
隊員座位安排
每隊團員須根據規則而坐,排序如下︰
假設有3隊,共十二名玩家
- 12名玩家圍一個圓圈,第一隊第一名成員>第二隊第一名成員>第三隊第一名成員>第一隊第二名成員>第二隊第二名成員>第三隊第二名成員>第一隊第三名成員>第二隊第三名成員>第三隊第三名成員>第一隊第四名成員>第二隊第四名成員>第三隊第四名成員
玩家手牌張數
- 2名玩家,每人7張牌
- 3或4名玩家,每人6張牌
- 6名玩家,每人5張牌
- 8或9名玩家,每人4張牌
- 10或12名玩家,每人3張牌
遊戲規則
設置
按順時針方向移動,每位玩家從手中選擇一張手牌,並將其正面朝上放在棄牌堆上,然後將他們的籌碼放在遊戲板上相應的位置上。每張牌在遊戲板上都會兩次(Jack除外)。玩家可在兩個相應位置上挑選一個放上籌碼,只要相應位置沒有被對手的籌碼覆蓋。
8隻Jack
階磚/梅花Jack︰出階磚/梅花Jack時將其放在棄牌堆上,然後將其中一個籌碼放在遊戲板上的任何空位上
紅心/葵扇Jack︰出紅心/葵扇Jack時將其放在棄牌堆上,然後在遊戲板上移除一個屬於對手的籌碼。
注意︰不能移除已經是完整排序的籌碼。一旦一個排序已經被一個玩家或一隊伍成功組成後,它就不能被破壞。
死卡 Dead Card
如果您手中的牌在遊戲板上沒有相應的位置時,即代表該牌的兩個空間都被籌碼覆蓋,則您持有一張死牌,您可以將其打出並換取新牌。當輪到你時,將死牌放在你的棄牌堆上,宣布你正在上交一張死牌並取一張替換牌(每回合一張)。然後,您繼續進行正常回合。
忘記取牌 Lost Card
輪到您將籌碼放在遊戲板上後,您必須從抽牌組中取回一張新卡牌。如果您在下一位玩家行動之前沒有拿牌,您將失去拿牌的權利,即您會一直比其他玩家使用更少的牌直至遊戲結束。
桌上交談 Table Talk
遊戲整個過程,隊友們之間均不得交談。如果玩家說出任何警告字句提醒隊友之後的行動,則該團隊的每個成員都必須從他們手上放棄他們選擇的一張牌,並將其放在棄牌堆中。
牌堆耗盡
當牌堆在比賽中耗盡時,所有的棄牌堆會一起洗牌以創建一個新的牌堆。
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Contents
- Folding Game Board
- 104 Sequence Playing Cards
- 135 Sequence Playing Chips
- Game Instructions (English & Spanish)
Card size for sleeves: 🛒 56 x 87 mm (~104 cards)
- 2–12 Players
- 10–30 Min Playing Time
- Age: 7+
- Bilingual version – English/Spanish
Choose wisely to get 5 chips in a row. Play defense to slow your opponents down.
A classic, family Board and Card Game – play a card from your hand, place a chip on a corresponding space on the game board…when you have five in a row, it’s a SEQUENCE.
Learn to block your opponents – remove their chips. Watch out for the Jacks – THEY’RE WILD!
With a little strategy and a little luck – you’re a winner!
Sequence is a board and card game. The board shows all the cards (except for the Jacks) of two (2) standard 52-card decks, laid in a 10 x 10 pattern. The four corners are free spaces and count for all players equally.
The players compete to create rows, columns or diagonals of 5 connected checkers placed on the cards that the player has laid down. Two-eyed Jacks are wild, while one-eyed Jacks allow an opponent’s checker to be removed. The game ends when someone has reached a specified number of connections.
Game Instruction
A connected series of five of the same colored chip either up or down, across or diagonally on the playing surface.
NOTE: There are printed chips in the four corners of the game board. All players must use them as though their color marker chip is in the corner. When using a corner, only four of your marker chips are needed to complete a Sequence. More than one player may use the same corner as part of a Sequence.
Objective
- For 2 players or 2 teams: One player or team must score TWO SEQUENCES before their opponents.
- For 3 players or 3 teams: One player or team must score ONE SEQUENCE before their opponents.
Preparation
- Place the game board on a flat surface with enough room around the game board for placement of the draw deck of cards, marker chips and discards for each player.
- For 2 players or 2 teams: Team players must be evenly divided into two teams. Team members must alternate their physical positions with opponents around the playing surface.
- For 3 players or 3 teams: Team players must divide evenly into three teams. Team members must alternate their physical positions every third player around the playing surface.
- Players cut cards and lowest card deals – Aces are high. The dealer should shuffle the cards and deal out the same number of cards to each player (see table below for proper number of cards to be dealt). Be sure all members of a team use the same color marker chips.
- When two players or teams are playing, use only blue and green marker chips. Red chips are used only when there is a third player or third team.
- Joker cards are not used in the play of the Sequence game.
- Number of cards dealt each player:
- For 2 players 7 cards each
- For 3 players 6 cards each
- For 4 players 6 cards each
- For 6 players 5 cards each
- For 8 players 4 cards each
- For 9 players 4 cards each
- For 10 players 3 cards each
- For 12 players 3 cards each
Rules
Set-up
Beginning with the player to the left of the dealer and moving in a clockwise direction, each player selects a card of their choice from their hand and places it face up on a discard pile (players should start their own discard pile in front of them visible to all other players) and then places one of their marker chips on the matching card on the game board. Each card is pictured twice on the game board. Jacks do not appear on the game board. A player can play on either one of the card spaces as long as it is not already covered by another marker chip. Once a marker chip has been played, it cannot be removed by an opponent except when using a one-eyed Jack as explained below.
The Jacks
There are 8 Jacks in the card deck. The 4 Jacks with TWO EYES are wild. To play a two-eyed Jack, place it on your discard pile and place one of your marker chips on any open space on the game board. The 4 jacks with ONE EYE are anti-wild. To play a one-eyed Jack, place it on your discard pile and remove one marker chip from the game board belonging to your opponent. That completes your turn. You cannot place one of your marker chips on that same space during this turn. You cannot remove a marker chip that is already part of a completed SEQUENCE. Once a SEQUENCE is achieved by a player or a team, it cannot be broken. You may play either one of the Jacks whenever they work best for your strategy, during your turn.
Dead Card
If you hold a card in your hand which does not have an open space on the game board because both spaces representing that card are covered by a marker chip, you are holding a DEAD CARD and you may turn it in for a new card. When it is your turn, place the dead card on your discard pile, announce that you are turning in a Dead Card and take a replacement card (one card per turn). You then proceed to play your normal turn.
Loss of Card
Once you have taken your turn and placed your marker chip on the game board, you must take a card from the draw deck. If you fail to take a card before the next player makes a move AND takes his/her card, you lose the right to take a card and you must finish the game with less cards than the other players – a disadvantage.
Table Talk
There must be no table talk or coaching team members. If a teammate says anything that alerts a fellow teammate to the fact that they are about to do something that they shouldn’t, every member of that team must forfeit one card of their choice from their hand placing it on their discard pile.
When the draw deck becomes depleted during play, all discard piles are shuffled together to create a new draw deck.
Play continues in a clockwise direction until one player or team scores the required number of SEQUENCES, at which point that player or team wins the game. If you are playing the game which requires two SEQUENCES to win, you may use any one of the spaces from your first SEQUENCE as part of your second.
Players
Any number from 2 to 12 that is divisible by 2 or 3 can play (2,3,4,6,8,9,10, or 12). Up to 3 may play individually. More than 3 must be in teams. No more than 3 teams can play.