Tuscany Essential Edition features three expansions to Viticulture: the extended board (and 36 wooden stars), structure cards/mats, and special workers (14 meeples instead of the 66 in the original Tuscany, but gameplay is the same). All other expansions in the original Tuscany will go out of print.
Tuscany Essential Edition is recommended for use with Viticulture Essential Edition, but older versions of Viticulture core game will work fine too.
1–6 Players / 60-150 min Playing Time / Age: 14+
The Strategic Game of Winemaking
In Viticulture, the players find themselves in the roles of people in rustic, pre-modern Tuscany who have inherited meager vineyards. They have a few plots of land, an old crushpad, a tiny cellar, and three workers. They each have a dream of being the first to call their winery a true success.
For more information please visit: Viticulture
Why You’ll Love Viticulture
- The romanticism of wine. There’s something universally romantic about the idea of running a vineyard. It’s appealing that you can choose exactly which strains of vines you get to plant in the ground and what you do with the grapes when those vines bear fruit. Every bottle is the product of your creativity. We’ve captured the essence of that creativity in each box of Viticulture.
- Competition without cut-throatedness. In many board games–especially Euro-style games, the category Viticulture falls into–your opponents can ruin your strategy or even your day. We want people to walk away from Viticulture feeling great, so we made sure that there is healthy competition and conflict in the game without any of the cut-throatedness that can ruin someone’s gaming experience. Much of that competition happens on the common board, while each player has complete control over the strategy they implement on his/her vineyard mat.
- Choices, not luck. With all due respect to Monopoly, we believe that making choices are a lot more fun and interesting than relying almost purely on luck. There are no dice in Viticulture. There is a small amount of luck when you draw cards, but you can control that luck by drawing more cards. The vast majority of the game is about choice–when and where you choose to use your workers.
- Scaleability and replayability. It’s really important to us that Viticulture is just as enjoyable–and the same game–whether you’re playing one on one at lunch or with your spouse and two other couples over a few bottles of wine. So we created a new scaling mechanic to handle various numbers of people (2-6). Also, we wanted to make sure that the game is different every time you play–in fact, not only is every game different, but every year within the game is different due to the turn-order mechanic we employed.
- Extended Board
- 1 game board
- 36 influence tokens in 6 player colors
- Special Workers
- 11 special worker cards
- 14 special worker meeples
- 36 structure cards (orange)
- Extended game board (side 2)
- 6 construction mat extensions