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遊戲設計：Simone Luciani, Daniele Tascini
- 1 張遊戲地圖
- 4 張玩家板
- 10 張角色
- 6 張小城市獎勵
- 26 顆骰子（藍黃綠紅黑五色各5顆，另有1顆白色）
- 40 枚錢幣（1元20枚、5元10枚、10元10枚）
- 44 張合約
- 31 張大城市牌
- 18 張目標牌
- 10 片交易所獎勵
- 15 塊黃金（3大12小）
- 15 匹絲綢（3大12小）
- 16 袋胡椒（4大12小）
- 27 匹駱駝（7大20小）
- 12 個玩家人偶（藍黃綠紅四色各3個）
- 38 間交易所（藍黃綠紅四色各9間，另有2間黑色）
- 4 張50/100分牌
- 1 個起始玩家標記（沙漏）
- 4 張玩家幫助牌
- 1 份說明書及附錄
- 1 份遊戲準備速成表
In 1271, 17-year-old Marco Polo started on a journey to China with his father and older brother. After a long and grueling journey that led through Jerusalem and Mesopotamia and over the “Silk Road”, they reached the court of Kublai Khan in 1275.
In The Voyages of Marco Polo, players recreate this journey, with each player having a different character and special power in the game. The game is played over five rounds. Each round, the players roll their five personal dice and can perform one action each turn with them. The five main actions are shown on the bottom part of the board:
Get resources with 1-3 dice, depending on the value of the resource (camels, pepper, silk, gold). The first player for each resource gets them for free; the later ones have to pay according to the value shown on the dice.
Take one resource of your choice and two camels. Each player sets the minimum value for the future dice.
Earn money, with any one die netting you five money.
Purchase orders: The value of one die unlocks the orders up to that number (shown on the spaces) and allows you to buy one or two of those orders. Orders are refreshed and placed at the beginning of each round. To fulfill an order, players have to spend resources for victory points, other resources, camels, and more.
Travel: Two dice are placed to unlock the distance that can be traveled on the upper part of the board, that is, the map. Here, the traveler piece of each player starts at Venice and can decide between several routes eastward, all the way to Beijing. When a traveler stops at a city, they place a marker there, giving them access to a different additional action for the rest of the game.
After five rounds, the game ends with players receiving victory points for arriving in Beijing, fulfilling the most orders, and having reached the cities on secret city cards that each player gets at the start of the game; these points are added to the VPs gained during the game.
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