- 2–6 Players
- 120 Min Playing Time
- Age: 12+
- English version
Bid, network, and manage resources in a race to supply the most cities with power.
Power Grid: Recharged is the updated version of the classic economic game, in which 2-6 players vie to build the biggest power-generation network.
What better way to earn money than with electric power?!! But how should you do it? Will you use old-fashioned coal or oil? Maybe you’ll be at the forefront of burning garbage. Nuclear power is tempting, as long as you can acquire uranium. You can always be independent of resources if you go the ecological route. No matter how you decide to generate energy, you’ll have to compete with other players for power plants and fuel. And then you’ll compete again to be the first to connect to each city!
You’ll need to watch your opponents closely, carefully manage your money, and expand your network thoughtfully to generate income. The player that can build the most extensive network AND successfully power it will be the winner.
Power Grid: Recharged has all the strategy and fun of the classic first edition but adds some updates that improve the (already excellent) gameplay.
The objective of Power Grid is to supply the most cities with power when someone’s network gains a predetermined size. In this new edition, players mark pre-existing routes between cities for connection, and then bid against each other to purchase the power plants that they use to power their cities.
However, as plants are purchased, newer, more efficient plants become available, so by merely purchasing, you’re potentially allowing others access to superior equipment.
Additionally, players must acquire the raw materials (coal, oil, garbage, and uranium) needed to power said plants (except for the ‘renewable’ windfarm/ solar plants, which require no fuel), making it a constant struggle to upgrade your plants for maximum efficiency while still retaining enough wealth to quickly expand your network to get the cheapest routes.
- 1 two-sided board: Germany/USA with scoring track, player order and resource market
- 132 wooden houses in 6 colors: 22 per player
- 84 wooden resource tokens: 24 coal (brown), 24 oil (black), 24 garbage (yellow), 12 uranium (red)
- 1 auction hammer, 1 discount token, 1 “Step 2” barrier, 1 “Game End” barrier
- money (in Elektro): 40 “1s”, 15 “5s”, 40 “10s”, 25 “50s”
- 54 playing cards:
- 42 power plant cards: with numbers “03”–“40”, “42”, “44”, “46” and “50”
- 1 “Step 3” card
- 5 resource refill summary cards
- 6 payment summary cards
- rules sheet
Card size for sleeves: 🛒 70 x 70 mm (~ 54 cards)