Smartphone Inc. 手機帝國
$400
一款企業經濟的遊戲,玩家扮演跨國技術公司老闆,致力設計、開發、銷售智能手機。你會成為大眾消費的供應商老大嗎?抑或是高科技公司的龍頭?一切隨你掌握。
Success is measured in money as you build your global smartphone empire.
1–5 Players / 60–90 Min Playing Time / Age: 12+
Hong Kong bilingual version – Chinese/English
現貨 In stock
商品詳情 Description

智能電話革命
恭喜!你是一家新興公司的新任執行董事,已經準備好大展拳腳,著眼點就是引領著世界潮流的「智能電話」!
現在你們要嘗試在數碼經濟裏面分一杯羹。為了把自己的公司擴展成全球最顯赫的企業,無論是為商品定價、加強生產效率、研發新科技、生產貨物、以至處理物流和銷售,都需要你運用一切從商的智慧。
對了,別忘了留意競爭者的動向:他們跟你一樣也想擴充生意,而且你們是此消彼長的競爭對手!
語言版本: 繁體中文, 英文
遊戲人數: 1-5
遊戲時間: 90
適合年齡: 14+
*Rules in Chinese/English 內含中/英文說明書
🔗 中文規則說明書下載 (PDF)
下列提供遊戲作者Ivan Lashin 於 BGG 發佈關於「研發科技」的規則及其他文字修正。
🔗 中文規則說明書修正 (PDF)
In Smartphone Inc., you become a CEO of one of the largest smartphone-producing companies in the time when smartphones were only beginning to conquer the world. Research technologies, develop your factory, build your worldwide office network, and outprice your competitors.
1–5 Players / 60–90 Min Playing Time / Age: 12+
Hong Kong bilingual version – Chinese/English
Smartphone Inc. is an economic simulation Eurogame. Over five rounds, players program their decisions about price, production, research, and expansion in order to earn more profits and become the most successful company in the world by earning more money than rivals. The game features a unique mechanism of planning, which combines patching mechanisms with bidding and action selection. Each of the rounds consists of eight simple phases: planning, pricing, production, development, research, expansion, selling, and profits.
In the planning phase, all players simultaneously make a decision for the next year by patching their two plan cards and all of their development tiles. This plan determines all of the other phases, as players will use planned actions in them.
During the pricing phase, players change their price, according their decision. A lower price helps to go earlier and sell more smartphones on the market, but higher price while risky help player to earn more money.
In production, all players simultaneously produce smartphones, based on their plan.
In development, players in turn order take the development tiles, which expands their plan possibilities in further rounds. All following phases will be played in turn order.
In research, players in turn order use their research points based on their decision to discover new technologies. Each technology has not only expanded players’ ability to sell smartphones to the customers, but also give them special power. There are 6 different technologies in the game, with every one of them has two different powers to use.
In the expansion phase, players use expansion points from their plan to open offices in neighbor regions, which allow them to sell in that region and develop their network of offices to more regions in further turns.
In the sale phase, players sell produced phones in regions, where they have offices. But there is limited space in regions – if your price is to high, faster rivals can block you from selling. At the end of the phase all unsold smartphones are utilized.
In the profit phase, you get income for your smartphones. All sold phones get you as many dollars, as their price. Also the player who sold more phones in the region gets profits for controlling the accessory market. At the end of this phase all sold smartphones discarded from the map – and a new round begins.
After five rounds, the richest player wins.
🔗 Download English Rules (PDF)
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如有任何問題歡迎聯絡我們。
Although WOB website’s primary language is Chinese, we offer English descriptions for products that cater English speakers. We can also help arrange delivery locally in Hong Kong or somewhere else in the world. Feel free to browse our online store or if you prefer, jump directly to the section of English language games. If you need any assistance please do contact us directly.
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SKU: WOB1118 分類: 策略遊戲 Strategy Game, 經濟 Economic, 行業 Industry 標籤: English Language Game, 二人遊戲 2-Player, 區域控制/影響 Area Control/Influence, 單人遊戲 Solo







